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How to use Unreal Engine Plugin for Portal

The Unreal Engine Plugin for Portal is a powerful tool that streamlines the deployment of your Unreal Engine projects directly onto the Innoactive Portal platform. By utilizing this plugin, you gain the ability to seamlessly upload your projects to the portal, enabling immediate streaming access.

Designed to work seamlessly with Unreal Engine versions 5.2 and 5.3, this plugin ensures compatibility with the latest features and capabilities offered by Unreal Engine. Additionally, the integration process is made even more convenient as you can leverage your existing Epic account.

In this guide, we'll walk you through the steps to harness the full potential of the Unreal Engine Plugin for Innoactive Portal on a Windows machine. While there is nothing preventing the usage of the plugin on Mac OS, it hasn't undergone specific testing.

If you are looking for the download page, you can find it here.

Add the plugin to your Unreal project

  • Download the corresponding plugin version for your project that is matching UE version (Either 5.2 or 5.3, you can find both versions here)

  • Create a Plugins folder in the root of your UE project folder

  • Extract the downloaded zipped archive under Plugins

  • Rename the extracted folder as Innoactive Portal

  • The final path should be [YOUR_PROJECT_PATH]\Plugins\Innoactive Portal

  • Start your project and click on the Portal icon in your toolbar

Example of usage of the plugin

https://vimeo.com/890375831?share=copy

Your feedback is crucial to us, and we are committed to enhance this plugin to meet your evolving needs.

In the near future, we plan to publish this plugin on the Unreal Engine Marketplace, opening up new possibilities for accessibility and ease of use. Your thoughts and experiences matter to us.

Please share your feedback, questions, or suggestions with us at support@innoactive.de.

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