using Innoactive.AccessControl.OAuth2;
using UnityEngine;

namespace Innoactive.AccessControl.Authorizer
{
    public class UnsupportedPlatformAuthorizer : IAuthorizer
    {
        public bool Authorize(OAuth2ClientSettings clientSettings)
        {
            Debug.LogError("This platform is not compatible with Access Control authorization.");
            return false;
        }
    }
}
